Monday, July 20, 2009

Software Review: Vue 7.5 Infinite From e-On Software

Written by T. Michael Testi

Vue 7.5 is the latest update to the line of e-On software’s Vue solutions for natural 3D environments. There are seven versions of Vue. Pioneer is the entry level version for newcomers to 3D graphics. Esprit is designed for artists and illustrators. Pro Studio is geared for the advanced artist, and Complete is for the small studio. Vue Infinite designed for the professional 3D animator and production studio. Vue xStream is the integrated solution that can work directly in other 3D applications such as Maya, 3ds, Lightwave, and Cinema 4D. To see all of the differences, you can check out the comparative matrix from e-On software.

Vue 7.5 InfiniteVue Infinite contains all of the features that the other product lines contain plus more. The only difference between Vue Infinite and Vue xStream is that Vue Infinite is meant to run as a standalone product and xStream is built to run in other products; other than that difference, the features are the same.

What do you need to run Vue 7.5 Infinite?

• Windows (2000 or greater), or Mac (OS X 10.4 or later)
• 2.0GHz or faster processor
• 1 GB RAM (2 GB or more recommended)
• OpenGL-enabled graphics card is not required but highly recommended
• 1024x768 in 65K colors/16 bits (24+ bits recommended)
• 200 MB free hard-disk space
• Multi-processor rendering is only available on multi-processor OS X, 2000, XP Pro and Vista systems

E-On software was founded in 1997 with the release of Vue d'Esprit 2. Embraced initially by artists and animators, it has now become a fixture in Hollywood and has been used to create scenes in such movies as Pirates of the Caribbean II, The Spiderwick Chronicles, Indiana Jones and the Kingdom of the Crystal Skull, and Australia. It is also finding its way into advertising and the fine art industry.

So, what's new with Vue 7.5 Infinite?
• Material Mapping on Terrains now makes it possible to not only sculpt terrains in real-time, but now you can define how materials will be distributed at the surface of the terrain by painting them in. You can also load, view and modify terrain material maps as well as paint material maps manually.

• Planetary Rendering supports infinite procedural terrains that extend forever. You are able to move the camera as far as you like and the terrain continues to render as you continue to find new parts of it. In 7.5 you can now render entire planets. You can render flat terrains for close-ups, spherical terrains for mid-range shots, and planetary terrains for long-distance shots of entire planets. With the new spherical abstraction gizmos, it is very easy to move around and align elements on the surface of the planet. You can even import cloud maps to recreate real-world skyscapes over entire planets by using any map including daily maps from the Internet.

• Improved Cloud Technology adds a cloud shadowing option called cross-shadowing. This allows clouds to not only cast shadows, but also receive shadows from other cloud layers. This is much faster than Volumetric Light option and is ideal for rendering of airplane shadows on clouds. You also have the ability to generate a color and alpha mask of your cloud in the multi-pass renderer.

• Support for V-Ray in Max in the xStream version is now compatible with the Max Renderer V-Ray from the Chaos Group. This handles cross-shadowing, refractions, and global illumination.

Vue 7.5 Infinite• Improved OpenGL Display has enhanced the quality and responsiveness of the sky preview in the main OpenGL camera view. It uses a progressive refinement method to provide an increasingly detailed view of the sky and clouds. MetaClouds are now displayed as a series of shade particles to better represent the final aspects of the MetaClouds. The sun will cast realistic shadows in the OpenGL views giving you instant feedback on the shadows that the will be cast in the final render, and the plant previews are now dynamically adjusted to account for the complexity and number.

• Animated EcoSystem Populations now make it possible to create populations of elements that evolve over time giving you the ability to create effects like a forest that gradually covers a mountain over time.

• Enhanced Multi-Processor Usage has been enhanced throughout the system including multi-CPU panoramic rendering on Windows and Mac, and procedural terrain construction and EcoSystem population on Windows.

• Camera Mapping makes it easy to create camera mappings, render an image, and then project this image back through the camera onto a simplified variation of your scene giving you the ability to create animated matte paintings without the cost of rendering with full geometry.

As with the prior version, Vue 7.5 Infinite is nothing short of incredible! At first blush, one might look at this product and say that this is really only useful for animation and film production, but that would not be taking into account all of the other industries that could benefit from its use.

For example, if you are a builder, architect, landscape designer, or other professional that needs to emulate an environment, Vue 7.5 is the perfect application to model your design and/or prototype as a proof of concept design. If you are in advertising, what better way to provide backgrounds and other layout art without having to go on location or pay a high dollar firm to do equivalent work. The uses are endless.

With seven different version of Vue 7 ranging from $49.95 to $1495 USD there truly is a version for everyone and considering what this product can do, each are well worth the price.

Vue 7.5 InfiniteIf you want to see what some have done with Vue 7 Infinite you can check out the gallery that is located on the e-On software website. There is also a pretty active community forum available as well.

If you are still not sure, try out the free Pioneer version. You can get a Personal Learning Edition (PLE) of either Vue 7 Infinite or xStream that are full versions that never expire. The only restrictions are 1) that it is not to be used in commercial products, and 2) that the renders will contain a logo and a watermark for sizes over 800x600 and after 30 days. But if you want to learn the software, everything else works.

From a personal point of view, this is a fun product. Really, very easy to use, and if you are fearful of how hard it is to learn, just Google "Vue Tutorial" and you will find all sorts of cool things that you can do with it. There is also a new book that I have recently reviewed called Vue 7: From the Ground Up that walks you through the Vue system very nicely. I very highly recommend the Vue 7 product line, and especially Vue 7 Infinite.

 

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Saturday, July 18, 2009

Video Training Review: Photoshop CS4: Learn By Video from Peachpit Press in Association with Adobe Press

Written by T. Michael Testi

 

Photoshop CS4: Learn By Video is a complete training program that was created by the Graz, Austria company Video2Brain for Peachpit Press in association with Adobe Press. The aim of this course of instruction is to teach you not only the fundamentals of Photoshop, but to also show you how to use the program to create effective forms of digital communication. Video2Brain is an Adobe Certified Training Provider.

Photoshop CS4: Learn By Video contains 19 hours of video that is presented by Gabriel Powell and Mikkel Aaland. Included as well are lesson files, assessment quizzes and review materials. Also included with the DVD is a 120-page book that provides a topic-by-topic guide to the video. The video has a unique interface that allows you to jump to any topic as well as tag individual topics for later review. The project files are included on the disc so that you can practice along with the video. There are review questions to help to reinforce what you have learned.

Lesson 1, "Getting Started with Photoshop," shows you how to get up and running quickly with Photoshop. In this lesson you will learn about a lot of techniques that will have you working more efficiently. Along with touring the interface, opening and organizing documents, and saving your workspace, you will learn a number of basic techniques including creating a panorama, photo enhancements, creating a collage, and creating a basic 3D image.

Lesson 2, "Image Editing Concepts," introduces you to the basics of image editing. These provide the foundation of your Photoshop knowledge. Each video shows you a specific concept beginning with the differences between a raster image and a vector image. You will then look at image size and resolution, color modes, nondestructive editing, selections, layers, and masks.

Lesson 3, "Importing and Organizing Images," begins by showing you how to place files into a document, how to import scanned images, as well downloading images from your camera. You will see how to work with Adobe Bridge to compare, rate, add metadata, organize, and assign keywords to your images. You will also learn how to work with Adobe Camera Raw to do preliminary enhancements to your photos.

Lesson 4, "Tools," examines the tools panel and takes a look at each of the tools, what they are used for, and how to use them. Here you will delve into the inner workings of each tool. Each of these videos contains the contents of an individual panel and the tools that make up the panel. There are twenty-four videos covered in this section.

Lesson 5, "Making Selections," now focuses on how to isolate and select a portion of your image. Making selections is an important skill that one needs to master if you are using Photoshop. Just about everything that you do can be made easier if you know how to select areas in your image. Here you will look at selecting color ranges, combining selections, refining selections, and saving selections. You will then see how to accomplish some specific tasks when using selections like combining photographs and changing the color of a selection.

Lesson 6, "Layers and Masks," now looks at two more important Photoshop tools. You will begin by working with layers and learning how they make up the fundamental building block of a Photoshop file. You then learn about Layer Masks and how they can be use for compositing and merging images. You will then see examples of painting special effects on layers, advanced photo merging, how to change facial structure, and more.

Lesson 7, "Color Correction and Retouching," examines what color correction is, and how you can improve an image by adjusting the color to better reflect what is seen in the image. In this lesson you will see how to use a histogram, adjust tone and color. You will see how to do each with both Levels and Curves. Then you will see how to limit adjustments with layer masks as well as other photo retouching techniques.

Lesson 8, "Working with Type," looks at the type tools and what you can do with type within Photoshop. You will start off with using point type, move to paragraph type and then you will begin to get more creative by typing on a path, applying layer styles to type, filling type with an image, and adding type to a perspective plane.

Lesson 9, "Preparing, Saving, and Printing Images," is really all about doing something with your images outside of Photoshop. This includes preparing for commercial printing, preparing for the Web, creating a photo gallery, preparing images for video, and printing images as well.

Lesson 10, "Color Management," now looks at working with color space. If this is a topic that makes you want to turn and run, then stop and watch. In the first video, you will see how a color space looks on screen and what it is really all about. You then will see how to soft proof your images, how to assign color profiles, and how to use color management in the print dialog box.

One thing that is noticeable about the training in Photoshop CS4: Learn By Video, is that it is not focused on photography. It is not going to tell you how to take a better shot, nor will it make your editing easier when you shoot, considering some item. Instead, it is all about Photoshop.

The goal with Photoshop CS4: Learn By Video is to make you a better Photoshop user so that if you want to take the Adobe Certified Expert test, you will have the skills to pass it. Keep in mind that this course is aimed at the beginning to novice user and is much wider in its scope than it is deep. But for that user, and at this price, I can very highly recommend this course.

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Friday, July 17, 2009

Product Review: Intuos4 From Wacom

Written by T. Michael Testi

 

If you use a product like Adobe Photoshop, or Corel Painter, and you are not using a pen tablet, then you don't really understand what you are missing. A pen tablet allows you much more control than you can get with a mouse. It gives you much more efficiency in movement and the pressure sensitivity gives you the same kind of control that you would get from a pen, pencil, or paint brush.

The Intuos4 consists of a digitized pad that plugs in to the USB port on your computer. Your computer then treats the device as though it were a mouse. Through the use of a product like Photoshop or Painter that can take advantage of the rich technology that the pad enables, such that when you use the pen, you can apply more or less pressure which translates to various thicknesses and more or less affect on your image.

Intous4There was a time when the pen tablet was geared just for the commercial artist. They were expensive and the limited amount of software that was enabled to use the device was also geared toward the professional. Then came the Intuous3 which, while having a reasonable pricing structure, also seemed to work with more products, and now had traditional artists as well as photographers getting in on this technology.

Now enter the Intuos4 line of pen tablets. Not only has the price remained reasonable, there are now four sizes to choose from, and the quality of the product has improved dramatically. The total shape and surface have been completely re-engineered to give you more consistent strokes over longer periods of time.

I have worked with the Intuos3 (the 6 x 8 inch) for a number of years and it has become a mainstay in my workflow. Early on, that workflow was primarily photography where it has helped me with things like dodge, burn, sharpen, and blur effects as well as other techniques enormously. Over the course of the last couple of years, I have added Painter to my arsenal and would be hard pressed not having a Wacom tablet. The control is just phenomenal.

In the new Intuos4 line the tablet sizes are small (3.9 x 6.2), medium (5.5 x 8.8), large (8 x 12.8), and extra large (12 x 18.2). The one I now have is the medium and it is roughly the same size as my Intuos3. It is a tad bit smaller on the overall area, but as I realized with the longer width and smaller height is that it works better with my widescreen monitor.

Intous4What do you need to run the Wacom Intuos4?

• Windows XP (SP2), Windows Vista, or Mac OS X10.4.8+
• Color Display
• Powered USB Port
• CD/DVD Drive
• Internet connection to download the bundled software that comes with the tablet

What do you get with the Wacom Intuos4?
• The Intuos4 tablet
• The Intuos4 Grip Pen
• The Intuos4 Mouse
• Pen stand
• Ten replacement nibs (five standard, one flex, one stroke, and three hard felt nibs)
• Nib extractor
• 5' USB cable
• Quick Start Guide
• Installation CD (includes tablet driver software and electronic user manual)

OK. This stuff is all cool, but what about the tablet? Well let's start off at the beginning. While it does not bring anything to the table from a quality of the tablet standpoint, it does show me that they are taking everything into consideration, and that is the very well designed packaging. From first look, you just know that there is something special in the box.

Opening the box you have the re-stylized tablet itself. Its black appearance is much sleeker than the previous grey look. The eight programming ExpressKeys are grouped on one side and they are highlighted with illuminated labels that light up in blue and really make it stylish. The pen holder is a little taller, and the pen itself is much sleeker.

Installing the software is a snap. Pop in the disk and follow instructions. You do want to wait till prompted before you plug the tablet in. One of the new things about this tablet is the fact that, unlike the Intuos3, the keys are set on one side and in the middle. There are two USB ports on the unit and you can switch which one based on if you are right-handed or left-handed. Again, well thought out.

So what is new with the Wacom Intuos4?

Intous4New tip sensor now gives you ultra control. The Intuos4 now gives you the ability to capture the slightest nuances of pen pressure right down to a single gram of weight.

Twice as much pressure as the Intuos3. The Intuos4 now gives you 2048 levels of pressure sensitivity. This will let you dynamically adjust the exposure, brush size, line weight, and opacity.

More natural feel has been given to the Intuos4 pen style. It features a more contoured barrel which is designed to maximize your grip. It will even reduce the stress to your hand and wrist as well as better emulating your favorite writing, drawing, or painting instrument.

More efficient shortcuts have been implemented by the use of the ExpressKeys. These will give you the ability to activate your own unique shortcuts and modifiers in each of your applications. You can even see your settings change in the illuminated display areas when you switch between applications.

New Touch Ring will give you better control for zooming, scrolling, changing brush size, rotating the canvas, or layer selection. The toggle button in the center allows you to control up to four different functions in each application.

User-defined switches that are located on the pen are preset to right-click and double-click, but you can change them to be what you want based on your most commonly used functions.

Slimmer profile is more comfortable than the Intuos3. It has a more gently sloping feel and an "easy glide" palm rest that provides for more support while working on all areas of the tablet.

Pen tip storage is now in the pen stand. Remember when I said that the pen holder is taller? It is taller so that you can store pen nibs in it. Just twist it off and you will see the ten replacement nibs. In the center is also a small ring that you pull out and it can be used for extracting nibs that wear out from excessive pressure.

Intous4Visual references are available on the Intuos4 medium, large, and extra large tablets. The illuminated displays provide a visual reference to each key's function. On the small tablet, pressing the default ExpressKey will display the setting to the screen.

Additional Software is available when you register. You get Nik Color Efex Pro 3 Wacom Edition 6 which are a set of photographic filters for the use in digital photography and transforming your images. You get Wacom Brushes 3.0 which are additional brushes for your use in Photoshop and Photoshop Elements. And you get to pick two out of these three products: Photoshop Elements 7 for Windows or Photoshop Elements 6 for Mac, Autodesk SketchBook Express 2010, or Corel Painter Sketch Pad.

Reversible table makes much more sense than two sets of buttons on each side. Now you can maximize your productivity of both of your hands by having everything on the side that you would use it most on.

The mouse is not really new, but not something that I use much. Along with the pen, there is also a mouse that comes with the Intuos4. Like the pen and tablet, the mouse too is black. For those who use the tablet 24/7, the mouse is there to replace your mouse so you can keep your tablet on your desk the whole time.

The more I work with the Wacom Intuos4, the more I appreciate the 16:9 aspect ratio. I am not sure how this will affect someone with monitor that has a 4:3 aspect ratio, but I think that this can be rectified by limiting the area within the configuration setup.

While it will take some time to really get use to, I do like the ExpressKeys. The reason I say this is that with the Intuos3, the keys were different shapes and different directions. Here they are all the same size and right next to each other and it is easy to think that you are hitting one when you are hitting the one next to it. Not a big deal, just a bit of retraining.

Another great innovation is the Touch Ring. With the old tablet, you had the Touch Strip, but you could only assign it one function. Now the new Touch Ring can support four functions. And switching is all with the press of the central button. The Ring functions much like the ring on an iPod.

The Pen, which is black like the tablet, is also much improved. I liked the old pen really well, but the new one is just so much better. The grip is rubberized and it is so much more comfortable than before. It really feels like you are holding a natural pen. The enhanced sensitivity really gives you the feel of control. The pen stand is also outstanding in its design and use ability.

Intous4The tablet itself is a big improvement. The surface has a better feel to it. It is almost like you are drawing on paper or canvas. The ergonomic design is more comfortable than drawing on a paper tablet, but without losing feel.

My only real complaints beyond the closely spaced ExpressKeys are that the black styling is a finger print magnet and a dust collector. It is to a lesser degree the same with the pen.

That said, if you are considering a graphics pen tablet, and are still on the fence, then let me give you a little push. For the price, the Wacom Intuos4 Medium is really a good deal. One thing to keep in mind that from the stand point of size, the medium is probably the largest that most people will need. It takes up a good bit of desk space, but is balanced with the size of the new monitors.

I had my last one for over four years and it has served me well. Once you get accustomed to using the pen tool, you will wonder how you could have survived without it. It is for that reason that I very highly recommend the Wacom Intuos4 Medium Tablet.

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Tuesday, July 14, 2009

Book Review: Canon 50D: From Snapshots to Great Shots by Jeff Revell

Written by T. Michael Testi

 

You just got your new Canon 50D. It is an amazing camera and you can figure out some of the basic features, but you want get the best possible images out of it. Well you could read the manual, but even in the best of manuals will only show you functional topics and they never get into when and why you should use one feature over another.

That is where Canon 50D: From Snapshots To Great Shots comes in. What you really want is someone to show you how go beyond the camera's features, and show you how to actually use the 50D to take great images. The goal of Canon 50D: From Snapshots To Great Shots is to blend photography instruction with camera reference so that you can take your skills to the next level. Canon 50D: From Snapshots To Great Shots is 288 pages in length and divided into 10 chapters.

Chapter 1, "The 50D Top Ten List," consists of elements you can use to make you more productive right out of the box. Whenever anyone gets a new toy, they want to unwrap it and start playing. But many times you would be better off if you spent a bit learning about your toy first. Many of these are fairly basic things like charging your battery, setting up the image quality, setting the correct white balance, and turning off the ability to shoot without a card in the camera, but once they are done even your first images will come out better.

Chapter 2, "First Things First," now examines some of the other details that you should take care to ensure you take the best quality pictures. These things include how to choose the right memory card, updating the camera's firmware, and cleaning the sensor. Here you will also get a primer on RAW vs. JPEG, ISO, exposure, and working with depth of field.

Chapter 3, "The Basic Zone" now examines some of the basic modes that your camera can be put in to take an image. These include Full Auto, Portrait, Landscape, Close-up, Sports, Night Portrait, Flash off, and Creative Auto. After all of this is explained, the author will also explain why you will never want to use the basic zone again.

Chapter 4, "The Creative Zone," is where anyone who has been shooting for any length spends their time. It is known as the backbone of photography. It is here that you are able to control the aperture and the shutter speed. In this chapter the author guides you through what each of these modes do and when to use them. They include Program Mode, Shutter Priority mode (TV), Aperture Priority mode (AV), Manual mode (M), and Auto Depth of Field mode (A-DEP).

Chapter 5, "Moving Target" is hard to hit unless you have the correct settings. In this chapter you will learn the best settings to have when trying to capture a moving target. Along with composition, lens selection, as well as other considerations, what matters is shutter speed. Here you will examine all of the factors that you need to take into consideration when shooting speed.

Chapter 6, "Say Cheese!" slows things down by shooting people. Even though you cannot change how someone looks, you can control how they appear. In this chapter you will look at camera features and techniques that will help you improve your portraits. Here you will look at what mode to be in, how to meter your shots, and other techniques like focusing, working with black and white, and the use of fill flash.

Chapter 7, "Landscape Photography," will challenge you because of the ever changing conditions of the environment, but the 50D has some features that will not only improve your work, but make it easier to take great shots. In this chapter you will look at working with tripods, selecting the right ISO, selecting the correct white balance, and how to tame bright skies with exposure compensation as well as many other techniques.

Chapter 8, "Mood Lighting," explores how to shoot when the light is turned down low. When the sun goes down, the 50D has some great features that will let you work with available light. These include increasing the ISO and the use of Flash, but there are other concerns like red-eye, and dealing with the reflections of flash off glass.

Chapter 9, "Creative Compositions," will show you that a great photo is more than just the correct settings on your camera. It also includes how the elements within the frame come together. Here you will look at depth of field, angles, point of view, color, patterns, contrast, and other things that affect how someone looks at your image.

Chapter 10, "Advanced Techniques," will take your techniques beyond the ordinary and give you an added advantage in obtaining a great shot. These include spot metering, mirror lockup, the use of manual mode, bracketing exposures as well as other more advanced techniques.

Canon 50D: From Snapshots To Great Shots is definitely not a re-do of the user's manual. It is very well thought out and well executed. It makes for a good introduction to digital photography while working with the 50D. While it is geared for the 50D, anyone could learn some lessons from it.

One of the things that I really like are the photographic images that populate the book. At the start of each chapter are a couple of images that fall into a category called "Poring over the Picture" where, in a two page spread, the reason for the image is explained and particular points are highlighted. In every image the camera settings are displayed as well. If you have 50D and want something more than the manual to learn from, then this is a must have, if you have one of the other new Canon DSLR's you will probably learn enough from this book to warrant the cost and it is for that reason I highly recommend this book.

 

Monday, June 29, 2009

Book Review: The Hot Shoe Diaries: Big Light from Small Flashes by Joe McNally

Written by T. Michael Testi

Joe McNally is an internationally acclaimed photographer whose 30-year career has included assignments in over 50 countries. His images have graced the covers of Time, Sports Illustrated, National Geographic, and during the 1990s he was Life Magazine's sole staff photographer.

So just what is The Hot Shoe Diaries? It is a book about what Joe McNally has learned about lighting and the lighting of a wide range of situations during his photographic career, and it includes a wide variety of images he has created during that time. He begins with the basic gear and then works with one light, then two or three and then quickly accelerated to Mach1 which, to paraphrase Led Zepplin, is about a "Whole Lotta Light." The Hot Shoe Diaries is 320 pages and divided into four parts.

Part I, "Nuts 'n' Bolts," introduces us to what kind of equipment the author uses, how he shoots, how he meters, and all about the different settings that he frequently uses. He explains about the flashes, and the technology of today's flashes. He also goes into detail about the other gear that accompanies him on a shoot.

Keep in mind that McNally is a Nikon shooter so when he talks camera and especially the flash technology he comes from a Nikon angle. This should not dissuade users of other models as the book is about concepts and techniques and not technology.

He then goes in to his philosophy of light, shooting, and explains how one should go about learning to hone their abilities. Finally, he goes over how best to grip the camera and take your steadiest shot.

Part II, "One Light!" is, as the title implies, about using one small flash to light your scene. In these articles, there are quite a variety of lighting situations from an open room where the flash is used as fill light, to a night scene where he uses it to capture the eye and the silhouette of an alligator.

He explains about good light and bad light and how the flash can be used in a non-optimal scene, how it can be used in conjunction with light from a doorway, and even how to use the flash to make it appear that the sun is rising on a cloudy day.

Part III, "Two or More," now gets into shooting with multiple lights. The problem with shooting with a single light is that in situations where there is no other fill lights such as from an open window, the one light can leave shadows and harsh areas. This is especially true if that one light is the pop-up flash on your camera. According to the author, the pop-up flash should only be used in a pinch when you don’t care about the image, or for taking a picture of someone you don't like.

On the other hand, the pop-up can be used as a driver for a handheld or remote wireless flash. In these situations then you will have better luck. In this section you will explore how McNally uses a couple of flashes to light a situation.

"Lotsa Lights," the topic of Part IV, are what you need when lighting full scenes or large objects. In this section you will see what is needed to light more complex situations. Imagine you want to photograph a person in a garage scene. Well two or three lights will be fine for the person, but what about the background? You may need some for around the bench, some for the walls, etc.

The examples in this chapter includes low light scenes that need many lights to convey a mood, to outdoor projects that need to move quickly because of the heat and sun, to how to build a backyard studio, to lighting an Air Force plane using 47 Speedlights.

So in this part you will see how to get a scene to give up its nooks and crannies. To do that you have to plan what you are going to frame in your shoot so you can see what you need to light. You will also explore other areas to do complex lighting

As with the author's first book, The Hot Shoe Diaries is a fun and entertaining read. But most of all it is classic Joe McNally. For those who follow his blog you will know what I mean, for those who don't you should check it out.

For the most part The Hot Shoe Diaries is written in an easy to understand, conversational style, but there are times when someone new to photography, or someone who may have experience with a camera, but not with photographers, might miss some things in translation.

McNally speaks in photographer jargon at times. For example in one place he says "Zoomed the flash to the maximum at 105mm, gelled it with two cuts of CTO to keep it warm in tone, and dialed the power output way down." If you don't know that CTO stands for Color Temperature Orange, and that the gel is used on your flash correct the lighting, you may be intimidated by the language.

What I say is that if you want to become a better photographer, become better with using flash in lighting situations, then when you don't understand something, find out. It is easy to do. Some may say that this book is not for newbie's. I disagree; I think that The Hot Shoe Diaries is for anyone who wants to learn to use small flashes to create big light. I very highly recommend this book.

 

 

Friday, May 29, 2009

Book Review: Photoshop CS4: Down And Dirty Tricks By Scott Kelby

Written by T. Michael Testi

It has been a while since author Scott Kelby has put together a Down And Dirty Tricks volume together, but now, with Photoshop CS4: Down And Dirty Tricks he has come back to where it all started and he has accumulated a whole host of new Photoshop special effects in one book.

This title has been one of the best selling Photoshop books in history and its release is long overdue. Down and Dirty 5.5 was the first book that Scott Kelby ever wrote and subsequently, is what started his career.

Keep in mind that unlike many of Kelby's recent books, THIS IS NOT A BOOK ABOUT PHOTOGRAPHY. You will not learn about camera raw, about sharpening, about curves, or levels, or channels. It is a book about creative design with photographs. It falls back to an earlier time in his career when he worked with design effects.

The effects that are contained within are the same types of effects that you see on TV, in magazines, and on the Web. The book also contains creative ideas, layouts, and design techniques to enhance your creativity. Photoshop CS4: Down And Dirty Tricks is 384 pages long and is divided into nine chapters.

Chapter 1, "Miracle Photo," is the first of two chapters on photo effects. Some of the techniques include a very popular de-saturated portrait look, a corporate ad that takes on a sports poster look, a reflected sky logo technique, and an effect that takes a photo of a real object (a baseball stadium) and makes it look like a toy.

Chapter 2, "Studio 54," looks at professional style studio effects that are done in Photoshop. These include a logo that is placed on a grid-like floor that goes off in the distance, adding texture and aging to a photograph, and a gritty high contrast portrait look,

Chapter 3, "Commercial Break," works with special effects that are used in commercial environments such as brochures and advertisements. These include a sports-look bio page, a line burst background effect, and a back screen layout.

Chapter 4, "Dangerous Type," examines type effects that have been made famous from various sources beginning with the halftone pattern type look that was used for Ford's F-150 trucks. Then you will see how to create the look used in the movie "Fracture," the Play station type effect, and others.

Chapter 5, "Reflections of Passion," now explores reflection effects. You begin with how to correctly create a basic reflection. While this may seem simplistic, it is something that I have seen messed up by many. You then move on to letter or shape reflections using a double gradient, a glassy bar reflection, how to create a 3D video wall with live updating reflections, and more.

Chapter 6, "Truth in Advertising," is about effects seen in web and magazine ads. Included is a multi-photo look to use when you have only one photo, but don't want that one photo look. A fake see-through glass look, and a chrome with photo reflection look that Disney Pictures used on their new logo.

Chapter 7, "The Midnight Special," contains more special effects that include working with a mix of photos and vector art, a fashion-warped grid look, and a fading people in the background look.

Chapter 8, "Photo Finish," is a second chapter on photo effects. Here you will see such effects as creating a sports wallpaper look, how to add window light to flat looking photos, and creating sparkle trails.

Chapter 9, "3D Jamboree" was actually written by Corey Baker, an instructor and 3D specialist at NAPP - since Scott Kelby admits that he lives in a 2D world. In this chapter you will learn how to create true 3D lights and shadow, 3D package design, a 3D filmstrip, as well as a 3D sports logo.

As with all of Scott Kelby's books Photoshop CS4 is very well written, easy to understand, and chocked full of pictures and descriptions. And, as with all of Scott Kelby's' books, there is a certain amount of humor that you either tend to like or hate. For those who are not a fan, he does contain this humor to the first page of each chapter where you can get by without reading it. For me, it just wouldn't be a Kelby book without it.

While Photoshop CS4 is about learning how to create and use special effects, according to the author, it is more about doing things other than photography, sharpening, camera raw, and all the other usual techniques you find in most Photoshop books. It is about learning the "other side" of Photoshop.

One thing to keep in mind is that Down And Dirty Tricks should be viewed as a cookbook and not an in-depth guide to each of these techniques. I have heard in the past where someone says that the book just tells you to put in values, but not why to pick those values? For example, in this book in one tutorial you are told "when the Gaussian Blur dialog appears, enter 9 pixels, then click OK to apply…" Sure, you are not told why 9 is the magic number, but this is no different than when you are making spaghetti sauce and you are told to put in an 8 oz can of tomato paste. If you want to try 6 go for it.

For me, the real purpose of Photoshop CS4: Down And Dirty Tricks is not to show you how to recreate the effects demonstrated here, although if you needed to, you have the steps. The real purpose is to show you the steps to recreate an effect. Then with an arsenal of techniques at hand, you can start putting your own techniques together to create your own style. In his intro, the author recommends that you work through each tutorial even though you may never use that technique. It is because of value of gaining this arsenal that I very highly recommend this book.

 

Friday, May 01, 2009

Book Review: Photoshop CS4 Photographers Handbook By Stephen Laskevitch

Written by T. Michael Testi

 

Digital technology has fundamentally changed how we photograph and print images. You have unlimited options in order to accomplish creating the precise image output that you imagine. The level of control today now exceeds some of the most powerful darkroom techniques that were available in the past.

But this power comes at a price. The price is that, for many people, it is an overly complex piece of software and with all of its features it can become confusing. In fact, many of these features most people will never use. The goal of Photoshop CS4 Photographers Handbook is to guide you through the thousands of complex techniques for editing an image, and distill out those few steps that are really needed to get the vast majority of the jobs done.

Although Photoshop CS4 Photographers Handbook addresses Adobe Photoshop CS4, Lightroom 2, Adobe Bridge, and Adobe Camera Raw, many of these techniques will apply to previous versions of these products. The book is 272 pages in length and is divided into 10 chapters.

Chapter 1, "Terms & Concepts," begins by covering many of the technical details of how computers and software deal with digital images. This section gives you a good foundation for your understanding on how Photoshop 'sees' your digital image. Chapter 2, "System Configuration," gives you an overview of how you might configure some general settings in each of the applications that are addressed in the book. There is also information on what to consider when purchasing new equipment.

Chapter 3, "Flowing with the Software," gives you the means to be in tune with the tools that you are using and the tips and techniques to work with the software in the most efficient manner possible. Chapter 4, "Capture & Import," are important in the workflow. While it is possible to fix many types of problems in Photoshop, it is still a better idea to start with the best image possible. After capturing the image, you will also see the best way to get images in to both Lightroom, and Adobe Bridge.

Chapter 5, "Organizing and Archiving Images," will help you develop a strategy for keeping your images organized. Here you will work with Stacks and Collections, moving images through the process, as well as options for backing up your images. Chapter 6, "Global Adjustments" looks at the big picture of image correction. These adjustments focus on making the overall difference in your image. This includes, tone, brightness, contrast, color, and cropping.

Chapter 7, "Local Adjustments," pertain to changes that need to be made to a smaller portion of the image. Say the sky is too flat and you want to punch it up, or the face is in the shadows and you want to lighten it without washing out the rest of the picture to make the image more balanced. Here you will learn how to target adjustments. Chapter 8, "Cleanup and Retouching," is also referred to as spotting. This is where you will clean up dust spots, blemishes, or other flaws in the image.

Chapter 9, "Creative Edits & Alternates," is a catch-all chapter that details the effects that you may want to employ that do not fit one of the other sections. This includes burning, dodging, adding soft focus, adding film grain, and boarder effects. Chapter 10, "Output – Print, Web, and Presentation," looks at the different methods for presenting your image output. This includes printing on inkjets, putting your images on a website, or creating a presentation using Lightroom.

At first it seemed that Photoshop CS4 Photographers Handbook was trying to accomplish too much by trying to cover how things are done for four products, but by having the flow be the main thread, and highlighting the techniques for each, it really was not too confusing once you got a hang of it. Some may still complain that the title says Photoshop, and it also spends time covering Lightroom, but that was not a problem to me.

Another thing that I liked is that annotations on the screen shots. Not only is the important aspects highlighted, but the flow from one dialog to the next is made apparent. Overall the text is clear and concise and the dialog a narrative voice. While a more advanced user would gain some insight, this is really geared for the beginner user, the user who has been using Photoshop and wants to become more efficient in their workflow, as well as the person making the transition from film to digital. For these users, I highly recommend this book.

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